What is a game?
I’m taking a class in “Beginning game development”, because I’m a total beginner at game development don’t you know. Anyway, one of the assignments for the first week was to write a report defining...
View ArticleActionscript — likes and dislikes
I’ve been using Actionscript 3 as part of my game programming class for almost a month now. Coming from a C++ background, there were a lot of things I didn’t like about it the first day. Some of...
View ArticleStop looking to form gamedev teams
I frequent the Reddit /r/gamedev board, and it seems like every hour there’s a new post by someone looking to start a team to make some awesome game. The poster goes into great detail about the type of...
View ArticleMagic in fiction
A friend of mine posted this on Facebook recently: I know this will create some lively discussion, but I want to get Christians thinking. Exodus 22:18, Deuteronomy 18:10, 2 Kings 17:17, Isaiah 47:9,...
View ArticleHitman: Absolution is not a good game
My relationship with the newest Hitman game is…strained, to put it mildly. I bought Absolution shortly after it came out, hoping against hope that it would be a worthy sequel to one of my favorite...
View ArticleSo, you want to write an alphabet
Ever since Tolkien, it seems like every fantasy setting to come along feels obligated to feature its own spoken language or writing system — and honestly, why wouldn’t they? It seems like a great way...
View ArticleA brief rant about Eragon
I went on a bit of a rant on Facebook today. A friend was wondering whether Christopher Paolini’s book Eragon was worth sticking with if it hadn’t secured her attention in the first 100 pages. The...
View ArticleDisappointments: Amnesia a Machine for Pigs
Amnesia: The Dark Descent is a game that’s near and dear to my heart. It’s a masterpiece not only of the independent scene but of the entire games industry, succeeding brilliantly at delivering a truly...
View ArticleIridescence mobile development update
When I was at the Boston Festival of Indie Games with Iridescence, I’d tell anyone who asked about the mobile versions that they were about two or three weeks out. At the time I had every reason to...
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